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Digital - Tutors - Linear Workflow Rendering Strategies in 3ds Max

Author: Maxo от 7-02-2013, 09:52

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Digital - Tutors - Linear Workflow Rendering Strategies in 3ds Max

Digital - Tutors - Linear Workflow Rendering Strategies in 3ds Max


Run Time: 37m 36s
Release Date: January 14, 2013
Author: Kyle Green
Required Software: 3ds Max 2013

In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.

We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic. From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort.

Homepage:_http://www.digitaltutors.com/11/training.php?pid=912

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