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Digital - Tutors - Polygon Modeling Workflows in CINEMA 4D

Author: Maxo от 18-05-2012, 18:01

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Digital - Tutors - Polygon Modeling Workflows in CINEMA 4D

Digital - Tutors - Polygon Modeling Workflows in CINEMA 4D

In this series of lessons we’ll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. We'll start out by talking about what polygons are and what the advantages and disadvantages are of using them. Then, using a dinosaur as an example, we'll use CINEMA 4D's procedural, hierarchy-based workflow in combination with traditional polygon techniques to build an organic model from scratch. We'll cover polygon tools that will allow you to extrude, cut, or subdivide your geometry as well as generators that will allow you to work symmetrically and to see a smoothed version of your model as you work. In the end you'll have a great idea of the power and flexibility CINEMA 4D offers when building polygonal models.

Duration: 3 hrs. 1 min.
Release Date: May 1, 2012
Author: Justin Marshall
Required Software: CINEMA 4D

Homepage: _http://www.digitaltutors.com/11/training.php?pid=691


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