This advanced video tutorial will guide you through the process of creating a beautiful exterior scene and transforming it into 4 different seasons!
We will start with a basic untextured 3d model + topography data and create materials and environment from scratch.
Once you have your basic scene ready it only takes 30-60 minutes to transform it into a different season, all thanks to a few very useful techniques.
Here is a short list of the topics i will discuss
*Using SplineLand plugin for terrain modelin
*Texturing the house
*Texturing huge environments using selective subdivisions and vertex painting
*Grass scattering techniques for large areas
*Using GrowFX vertex colors to create beautiful fall trees and frosty winter trees
*ForestPro color map for advanced realism
*Modeling snow manually and with the Snowflow Pro plugin
*Simple but great looking HDRI lighting setup
*Photoshop post-production techniques
*… and much more!
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