CG Cookie - Exclusive: Nature rendering

CG Cookie - Exclusive: Nature rendering

CG Cookie - Exclusive: Nature rendering

Introduction
In this video for 3ds max, we’ll finalize the Nature rendering project preparing final shaders and lighting and adding some secondary effects in Fusion.
What we’ll do
In Nature rendering Part 1, we’ll start exploring how to approach to nature rendering, and we’ll start with a simple macro render of a tomato. We’ll use spline/poly modeling to create the plant and the tomato, then we’ll start to prepare a basic version of its materials. The illumination will be done using a HDR map. In Part 2 we’ll focus on creating more realistic shaders and trying to finalize the project.

Homepage:_http://cgcookie.com/max/2013/04/02/exclusive-nature-rendering/

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