3dmotive - ORC HEAD IN ZBRUSH

3dmotive - ORC HEAD IN ZBRUSH

3dmotive - ORC HEAD IN ZBRUSH | 915.06 MB

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.

Software: 3ds Max, ZBrush

Homepage:_https://www.3dmotive.com/f108101

Information
Users of Guests are not allowed to comment this publication.