» » Digital - Tutors - Modeling Hard Surfaces with NURBS in 3ds Max

 

Digital - Tutors - Modeling Hard Surfaces with NURBS in 3ds Max

Author: Maxo от 8-06-2013, 01:05

0
Digital - Tutors - Modeling Hard Surfaces with NURBS in 3ds Max

Digital - Tutors - Modeling Hard Surfaces with NURBS in 3ds Max | 225.11 MB

What you will learn
In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects.

Software used
3ds Max 2010 and up

Homepage:_www.digitaltutors.com/tutorial/126-Modeling-Hard-Surfaces-with-NURBS-in-3ds-Max


Rapidgator.net

Site BBcode/HTML Code:

Category: Tutorials

Dear visitor, you went to the site as unregistered user.
We recommend that you Register or enter the site under your name.
Information
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.