3DMotive - Blender For Game Artists Volume 5

Blender For Game Artists Volume 5

3DMotive - Blender For Game Artists Volume 5
Software used: Blender / Modo | Project Files: Included | Level: Beginner | 1.25 GB

In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you're a complete newbie! In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you'll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration.

Homepage:_http://3dmotive.com/series/blender-for-game-artists.html

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