Digital Tutors - Rigging Your First Character in MODO

Rigging Your First Character in MODO

Digital Tutors - Rigging Your First Character in MODO
Software used: MODO 801 | Project Files: Included | 1.29 GB

In this series of MODO tutorials we'll learn core rigging concepts and tools when rigging characters for animation.

We'll start by getting our model ready to be rigged. We'll then create the character's skeleton from the ground up. Next, we'll skin the model to its skeleton and refine its deformations while learning helpful weight-painting techniques. To conclude the course, we'll create an animator-friendly control system, with the help of constraints, expressions, and the channel links tool, so that our rig is robust and efficient.

By the end of this MODO training, you'll have the skill set needed to rig your own characters for animation.

Homepage:_www.digitaltutors.com/tutorial/1896-Rigging-Your-First-Character-in-MODO

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