Digital Tutors - Creating Morph Targets in Unreal Engine

Digital Tutors - Creating Morph Targets in Unreal Engine

Digital Tutors - Creating Morph Targets in Unreal Engine
Software used: Unreal Engine 4.4, Maya 2014 | Project Files: Included | 1.31 GB

Throughout these Unreal Engine tutorials we'll learn how to create Morph Targets using Unreal Engine 4 and Maya.

Additionally we'll look at practices for importing animation and editing materials for better level creation. Next, we’ll focus on creating a complex normal map, as well as Subsurface materials for our map. Finally we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real-time.

By the end of this Unreal Engine training you’ll be able to both create and control your own Morph Targets within the software and use them in your own projects.

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