Gumroad - Intro to PBR in Unreal Engine 4 by Ben Nadler

Gumroad - Intro to PBR in Unreal Engine 4 by Ben Nadler

Gumroad - Intro to PBR in Unreal Engine 4 by Ben Nadler

In this series, we will cover the basics of physically based rendering and how to set up textures and materials correctly in Unreal Engine 4. Included are the 3 video chapters, project files used to create the content featured, and links to additional resources on PBR that you can download for free.

Chapter 1 - Breakdown of Material Nodes
Chapter 2 - sRGB and Gamma corrected textures
Chapter 3 - Texture reuse and modularity

Warning! You are not allowed to view this text.


I'm recommend Buy a Premium Account Rapidgator.net, Uploaded.net or Nitroflare.com = High speed+parallel downloads!


Information
Users of Guests are not allowed to comment this publication.