Tools used: Autodesk Maya | Level: Beginner | Duration: 18:22 m.
SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.
Basic working knowledge of Maya. You will need Maya 2013 an the latest SOuP build from www.soup-dev.