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CGCircuit - Flow Maps with SOuP for Maya

Author: Maxo от 26-02-2015, 20:30

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CGCircuit - Flow Maps with SOuP for Maya

CGCircuit - Flow Maps with SOuP for Maya
Tools used: Autodesk Maya | Level: Beginner | Duration: 18:22 m.

SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.

Prerequisites:
Basic working knowledge of Maya. You will need Maya 2013 an the latest SOuP build from www.soup-dev.

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