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SolidAngle MtoA 1.2.1.0 For Maya 2014-2015 WIN

Author: Maxo от 6-04-2015, 18:21

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SolidAngle MtoA 1.2.1.0 For Maya 2014-2015 WIN

SolidAngle MtoA 1.2.1.0 For Maya 2014-2015 WIN

This version uses the Arnold 4.2.4.1 core
HIGHLIGHTED NEW FEATURES

Render to texture utility
Convert illumination, shadows, shading, and textures to a single texture file that you can use as a texture map.
Export displaced geometry utility
Export the geometry subdivided and displaced by Arnold to an .obj file.
Transmission component added to the hair shader.
volume_sample_float and volume_sample_rgb shaders
Do an explicit lookup from a volume channel and remap its output.



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