Sculpting Concepts in ZBrush for 3D printing in MakerBot Desktop

Sculpting Concepts in ZBrush for 3D printing in MakerBot Desktop

Software used: ZBrush 4R7, Alchemy, MakerBot Desktop | Project Files: Included | 915 MB

In this ZBrush and MakerBot tutorial we'll cover the principles of sculpting for 3D printing inside ZBrush 4R7.

We'll discuss the importance of watertight meshes through DynaMesh and making separate parts from a once solid mesh. We'll then take our sculpture out of ZBrush and go through the export process so that we can create a physical model within our extrusion based printer; along the way going over some best practices and tips on our way to demystifying this new exciting technology.

Warning! You are not allowed to view this text.


I'm recommend Buy a Premium Account Rapidgator.net, Uploaded.net or Nitroflare.com = High speed+parallel downloads!


Information
Users of Guests are not allowed to comment this publication.