The 15 project-based lessons in this book show students step-by-step the key techniques for creating cinematic visual effects and sophisticated motion graphics with After Effects CS6.
In addition to learning the key elements of the After Effects interface, this completely revised CS6 edition covers new features, including the Global Performance Cache, 3D Camera Tracker, Ray-traced 3D rendering, variable mask feathering, tight integration with Adobe Illustrator, rolling shutter repair, Pro Import files from Avid Media Composer and Final Cut Pro 7, improved mocha AE workflow, and more.
Table of Contents:
Chapter 1: Getting to Know the Workflow
Chapter 2: Creating a Basic Animation Using Effects and Presets
Chapter 3: Animating Text
Chapter 4: Working with Shape Layers
Chapter 5: Animating a Multimedia Presentation
Chapter 6: Animating Layers
Chapter 7: Working with Masks
Chapter 8: Distorting Objects with the Puppet Tools
Chapter 9: Performing Color Correction
Chapter 10: Tracking
Chapter 11: Building 3D Objects
Chapter 12: Using 3D Features
Chapter 13: Advanced Editing Techniques
Chapter 14: Rendering and Outputting
Appendix: Color Management in After Effects CS6
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