The power of Arion inside 3ds Max
Arion's GPU+CPU performance and physically-based quality unleashed right into 3ds Max? Using the native MAX UI? Being able to render still frames or animations right into the MAX framebuffer? Without the need to export any files to render externally? With fully animatable and scriptable properties?
Yes. That is what MAX LIVE brings.
MAX LIVE tears down the obstacles that were common to previous unbiased renderers in terms of workflow. It brings the opportunity to work naturally and comfortably inside 3ds Max, and get the most cutting-edge quality and performance without changing your workflow a single bit.
Key features: Native 3ds Max plug-in, displacement, instancing, motion blur, photo-realistic materials, physically-based...
All of Arion and more embedded in 3ds Max
With MAX LIVE it is no longer required to export the scene data to a file, to use a stand-alone renderer, or to go back to the host app to make changes. MAX LIVE exists inside 3ds Max, and renders right into the 3ds Max framebuffer. Just by hitting the render button, Arion will turn the scene into a physically-based digital photography.
The RandomControl LIVE plug-in supports 3ds Max and 3ds Max Design, versions 2010, 2011, 2012 and 2013, in 32-bit and 64-bit.
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