Up and Running with MotionBuilder with

Up and Running with MotionBuilder with

Up and Running with MotionBuilder with George Maestri
Software used: MotionBuilder | Project Files: Included | 556 MB

Join George Maestri for an approachable and concise introduction to MotionBuilder, Autodesk's motion-editing offering. This course starts with an overview of the basic MotionBuilder interface and navigation, and then moves on to animating simple objects. Character rigs are up next, with instructions on posing and controlling generic, human, and biped rigs. The course then moves on to more-sophisticated animation with external motion data, and wraps up with some finishing touches—lights and cameras—before you export your scene for further development in programs like Maya and 3ds Max.

Topics include:
  • Creating hierarchies of objects in MotionBuilder
  • Working with the Transport Controls
  • Animating with keys
  • Animating character and control rigs
  • Importing and retargeting motion data
  • Cycling motion data
  • Finishing scenes for export

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