PolyDamage v1.01, Panelizer Modifier v1.0 and Quilted & Chesterfield Script for 3DsMax
PolyDamage plugin is a tool to quickly add damage and imperfections to models.
Nothing is perfect in real life, so adding damage to your models make them look more realistic.
PolyDamage is a quick alternative to manually sculpting damage with other software packages.
PolyDamage adds an extra realism to concrete walls, grounds, stones, columns.
PolyDamage quickly adds damage to corners and edges.
Since it is procedural, you can make millions of damage variations of one single object.
You can save the seed value of damage and next time you can get the same result with this seed value.
You can adjust the parameters and adjust the depth of damage, or edge damage amount.
Adjust the resolution slider to increase the level of detail in damaged areas.
PolyDetail gives a unique material ID for damaged faces so you can apply a spesific damage material to only damaged faces.
-What’s New at v1.01
Added support for 3dsMax 2022
Panelizer Modifier v1.0
3dsMax topology based paneling modifier.
Procedural tool for geometry paneling.
Preserves Material IDs/SmoothGroups/Sub-Object Selection.
Selection only – map panels only to selected faces.
Replace – Replaces selected faces with panels.
Keep base – preserves base geometry.
Keep Non-Quads – preserves tris/n-gones.
Set Height – Keeps panels height along face normal constant.
Driver Axis – defines panels flow direction.
Panels alignment options.
In-Place panels transformation.
Support: 3dsMax 2018.1 and newer.
Includes Sample scenes from video.
Quilted & Chesterfield Script
-3Dsmax 2013-2021 Support
-2 Type Model Selection(Diamond and square)
-Vray and Corona Material automatic assignment
-diffuse And bump Map
-Chesterfield Model Create
-Easy to use
Create your model with just one click..
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